The Mini-Altitude-Profile terrain data only ever lived in TerrainNotifier's in-memory state (one slot, keyed by route). Every app restart, or every switch away from and back to a mission, forced a full re-fetch of all AWS Terrarium elevation tiles for the route - the noticeably slow load the user reported for some missions was this happening on every visit, not just once. Adds a nullable terrainProfileJson column to the missions table (schema v6->v7) and a saveTerrainProfile() repository method, kept separate from the regular waypoint upsert() so an ordinary autosave never clobbers an already-cached profile. TerrainNotifier persists a profile right after a successful fetch (fire-and-forget) and gains restore(), called from CurrentMissionMetaNotifier whenever a mission is loaded/ started so a previously fetched profile is available immediately - ensureFor() still validates its routeKey before use, so a stale restored profile is never shown for a route that has since changed. Also included in mission export/import (MissionExportData/ ParsedMissionImport) so sharing a mission carries its terrain cache along instead of forcing the recipient to refetch it. Sample-count/resolution stays as-is for now (still fixed 30m spacing, 10-2000 samples) - adapting the sampling density to terrain variance (e.g. coarser sampling over flat ground) is a separate follow-up. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
144 lines
4.6 KiB
Dart
144 lines
4.6 KiB
Dart
import 'dart:convert';
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import 'package:drift/drift.dart';
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import '../../domain/mission/terrain_math.dart';
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import '../../domain/waypoint/flat_waypoint_list.dart';
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import 'app_database.dart';
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import 'terrain_json_codec.dart';
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import 'waypoint_json_codec.dart';
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/// Kopfzeilen-taugliche Zusammenfassung einer gespeicherten Mission, ohne
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/// die komplette Wegpunktliste zu materialisieren (fuer die Missionsliste
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/// im Verwaltungsmenue, Doku 3.6/7.1).
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class MissionSummary {
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const MissionSummary({
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required this.id,
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required this.name,
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required this.placeName,
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required this.waypointCount,
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required this.updatedAt,
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});
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final int id;
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final String name;
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final String? placeName;
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final int waypointCount;
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final DateTime updatedAt;
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}
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class LoadedMission {
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const LoadedMission({
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required this.name,
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required this.placeName,
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required this.createdAt,
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required this.waypoints,
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this.terrainProfile,
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});
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final String name;
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final String? placeName;
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final DateTime createdAt;
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final List<Waypoint> waypoints;
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/// Gecachtes Bodenhoehenprofil (Doku 3.9), falls fuer die zuletzt
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/// gespeicherte Route bereits eins abgerufen wurde - null, wenn noch
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/// keins vorliegt oder es (Route inzwischen anders) verworfen werden muss.
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final TerrainProfile? terrainProfile;
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}
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/// Persistenz-Zugriff fuer Missionen (Doku 4.15): kapselt die Drift-Tabelle
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/// und die JSON-(De-)Serialisierung der Wegpunktliste - die Domain-Schicht
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/// (Waypoint) kennt bewusst kein JSON, siehe flat_waypoint_list.dart.
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class MissionRepository {
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MissionRepository(this._db);
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final AppDatabase _db;
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Stream<List<MissionSummary>> watchSummaries() {
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return _db.select(_db.missions).watch().map((rows) {
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final summaries = [
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for (final row in rows)
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MissionSummary(
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id: row.id,
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name: row.name,
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placeName: row.location,
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waypointCount:
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(jsonDecode(row.waypointsJson) as List).length,
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updatedAt: row.updatedAt,
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),
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];
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return summaries;
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});
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}
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Future<LoadedMission?> load(int id) async {
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final row = await (_db.select(_db.missions)
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..where((m) => m.id.equals(id)))
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.getSingleOrNull();
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if (row == null) return null;
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final decoded = jsonDecode(row.waypointsJson) as List;
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return LoadedMission(
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name: row.name,
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placeName: row.location,
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createdAt: row.createdAt,
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waypoints: [
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for (final entry in decoded) waypointFromJson(entry as Map<String, dynamic>),
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],
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terrainProfile: row.terrainProfileJson != null
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? decodeTerrainProfile(row.terrainProfileJson!)
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: null,
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);
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}
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/// Legt eine neue Mission an oder ueberschreibt die bestehende mit [id] -
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/// analog saveCurrentMission()/Mission.toRecord() im HTML-Demonstrator
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/// (find-or-insert nach id). Gibt die (ggf. neu vergebene) id zurueck.
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Future<int> upsert({
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int? id,
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required String name,
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String? placeName,
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required List<Waypoint> waypoints,
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}) async {
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final waypointsJson = jsonEncode([for (final w in waypoints) waypointToJson(w)]);
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final companion = MissionsCompanion(
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name: Value(name),
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location: Value(placeName),
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updatedAt: Value(DateTime.now()),
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waypointsJson: Value(waypointsJson),
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);
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if (id == null) {
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return _db.into(_db.missions).insert(companion);
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}
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final existing = await (_db.select(_db.missions)
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..where((m) => m.id.equals(id)))
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.getSingleOrNull();
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if (existing == null) {
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return _db.into(_db.missions).insert(companion.copyWith(id: Value(id)));
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}
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await (_db.update(_db.missions)..where((m) => m.id.equals(id)))
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.write(companion);
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return id;
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}
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/// Persistiert ein frisch abgerufenes Bodenhoehenprofil fuer eine bereits
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/// gespeicherte Mission (Doku 3.9) - separat von [upsert], damit ein
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/// gewoehnlicher Wegpunkt-Autosave (bei dem noch kein Profil vorliegt)
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/// nicht versehentlich ein zuvor gespeichertes Profil loescht.
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Future<void> saveTerrainProfile(int id, TerrainProfile profile) async {
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await (_db.update(_db.missions)..where((m) => m.id.equals(id))).write(
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MissionsCompanion(terrainProfileJson: Value(encodeTerrainProfile(profile))),
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);
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}
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Future<void> rename(int id, String name) async {
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await (_db.update(_db.missions)..where((m) => m.id.equals(id))).write(
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MissionsCompanion(name: Value(name), updatedAt: Value(DateTime.now())),
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);
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}
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Future<void> delete(int id) async {
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await (_db.delete(_db.missions)..where((m) => m.id.equals(id))).go();
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}
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}
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