35351140aea2f98316d2f84ba9819f89ccb8b103
The Mini-Altitude-Profile terrain data only ever lived in TerrainNotifier's in-memory state (one slot, keyed by route). Every app restart, or every switch away from and back to a mission, forced a full re-fetch of all AWS Terrarium elevation tiles for the route - the noticeably slow load the user reported for some missions was this happening on every visit, not just once. Adds a nullable terrainProfileJson column to the missions table (schema v6->v7) and a saveTerrainProfile() repository method, kept separate from the regular waypoint upsert() so an ordinary autosave never clobbers an already-cached profile. TerrainNotifier persists a profile right after a successful fetch (fire-and-forget) and gains restore(), called from CurrentMissionMetaNotifier whenever a mission is loaded/ started so a previously fetched profile is available immediately - ensureFor() still validates its routeKey before use, so a stale restored profile is never shown for a route that has since changed. Also included in mission export/import (MissionExportData/ ParsedMissionImport) so sharing a mission carries its terrain cache along instead of forcing the recipient to refetch it. Sample-count/resolution stays as-is for now (still fixed 30m spacing, 10-2000 samples) - adapting the sampling density to terrain variance (e.g. coarser sampling over flat ground) is a separate follow-up. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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