Persist the ground elevation profile with the mission

The Mini-Altitude-Profile terrain data only ever lived in TerrainNotifier's
in-memory state (one slot, keyed by route). Every app restart, or every
switch away from and back to a mission, forced a full re-fetch of all
AWS Terrarium elevation tiles for the route - the noticeably slow load
the user reported for some missions was this happening on every visit,
not just once.

Adds a nullable terrainProfileJson column to the missions table
(schema v6->v7) and a saveTerrainProfile() repository method, kept
separate from the regular waypoint upsert() so an ordinary autosave never
clobbers an already-cached profile. TerrainNotifier persists a profile
right after a successful fetch (fire-and-forget) and gains restore(),
called from CurrentMissionMetaNotifier whenever a mission is loaded/
started so a previously fetched profile is available immediately -
ensureFor() still validates its routeKey before use, so a stale restored
profile is never shown for a route that has since changed.

Also included in mission export/import (MissionExportData/
ParsedMissionImport) so sharing a mission carries its terrain cache along
instead of forcing the recipient to refetch it.

Sample-count/resolution stays as-is for now (still fixed 30m spacing,
10-2000 samples) - adapting the sampling density to terrain variance
(e.g. coarser sampling over flat ground) is a separate follow-up.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Constantin Leue
2026-08-04 08:10:41 +02:00
co-authored by Claude Sonnet 5
parent 4e94102861
commit 35351140ae
11 changed files with 315 additions and 9 deletions
@@ -7,6 +7,7 @@ import 'current_mission_provider.dart';
import 'database_provider.dart';
import 'follow_drone_provider.dart';
import 'map_controller_provider.dart';
import 'terrain_provider.dart';
/// Metadaten der aktuell in Bearbeitung befindlichen Mission - ergaenzt
/// currentMissionProvider (das nur die Wegpunkte haelt) um Name/Ort und die
@@ -58,6 +59,7 @@ class CurrentMissionMetaNotifier extends Notifier<MissionMeta> {
ref.read(currentMissionProvider.notifier).replaceAll(loaded.waypoints);
_suppressAutosave = false;
state = MissionMeta(id: missionId, name: loaded.name, placeName: loaded.placeName);
ref.read(terrainProvider.notifier).restore(loaded.terrainProfile);
_fitMapToWaypoints(loaded.waypoints);
}
@@ -77,6 +79,7 @@ class CurrentMissionMetaNotifier extends Notifier<MissionMeta> {
ref.read(currentMissionProvider.notifier).replaceAll(const []);
_suppressAutosave = false;
state = newState;
ref.read(terrainProvider.notifier).restore(null);
await ref.read(appSettingsRepositoryProvider).setCurrentMissionId(null);
}
@@ -89,6 +92,7 @@ class CurrentMissionMetaNotifier extends Notifier<MissionMeta> {
ref.read(currentMissionProvider.notifier).replaceAll(loaded.waypoints);
_suppressAutosave = false;
state = MissionMeta(id: id, name: loaded.name, placeName: loaded.placeName);
ref.read(terrainProvider.notifier).restore(loaded.terrainProfile);
_fitMapToWaypoints(loaded.waypoints);
await ref.read(appSettingsRepositoryProvider).setCurrentMissionId(id);
}
+24 -1
View File
@@ -1,8 +1,11 @@
import 'dart:async';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../domain/mission/terrain_math.dart';
import '../../domain/waypoint/flat_waypoint_list.dart';
import '../../services/terrain/terrain_service.dart';
import 'database_provider.dart';
final terrainServiceProvider = Provider<TerrainService>((ref) => TerrainService());
@@ -30,7 +33,22 @@ class TerrainNotifier extends Notifier<TerrainState> {
@override
TerrainState build() => const TerrainState();
Future<void> ensureFor(List<Waypoint> waypoints) async {
/// Uebernimmt ein bereits vorliegendes Profil direkt, ohne einen
/// Netzwerkabruf auszuloesen - genutzt beim Laden einer gespeicherten
/// Mission (Doku 3.9: persistiertes Profil) bzw. zum Zuruecksetzen beim
/// Start/Wechsel einer Mission. ensureFor() prueft dessen routeKey wie
/// gewohnt, bevor es angezeigt wird, ein veraltetes Profil wird also nie
/// faelschlich fuer eine inzwischen andere Route benutzt.
void restore(TerrainProfile? profile) {
state = TerrainState(profile: profile);
}
/// [missionId] persistiert ein frisch abgerufenes Profil an der
/// gespeicherten Mission (Doku 3.9), damit ein erneutes Oeffnen derselben
/// Mission nicht wieder alle Kacheln neu laden muss - null, solange die
/// Mission noch nie gespeichert wurde (dann bleibt nur der In-Memory-Cache
/// dieser Notifier-Instanz).
Future<void> ensureFor(List<Waypoint> waypoints, {int? missionId}) async {
if (waypoints.length < 2) {
if (state.profile != null) state = const TerrainState();
return;
@@ -48,6 +66,11 @@ class TerrainNotifier extends Notifier<TerrainState> {
return;
}
state = TerrainState(profile: profile ?? state.profile, loading: false);
if (profile != null && missionId != null) {
unawaited(
ref.read(missionRepositoryProvider).saveTerrainProfile(missionId, profile),
);
}
}
}