Persist the ground elevation profile with the mission

The Mini-Altitude-Profile terrain data only ever lived in TerrainNotifier's
in-memory state (one slot, keyed by route). Every app restart, or every
switch away from and back to a mission, forced a full re-fetch of all
AWS Terrarium elevation tiles for the route - the noticeably slow load
the user reported for some missions was this happening on every visit,
not just once.

Adds a nullable terrainProfileJson column to the missions table
(schema v6->v7) and a saveTerrainProfile() repository method, kept
separate from the regular waypoint upsert() so an ordinary autosave never
clobbers an already-cached profile. TerrainNotifier persists a profile
right after a successful fetch (fire-and-forget) and gains restore(),
called from CurrentMissionMetaNotifier whenever a mission is loaded/
started so a previously fetched profile is available immediately -
ensureFor() still validates its routeKey before use, so a stale restored
profile is never shown for a route that has since changed.

Also included in mission export/import (MissionExportData/
ParsedMissionImport) so sharing a mission carries its terrain cache along
instead of forcing the recipient to refetch it.

Sample-count/resolution stays as-is for now (still fixed 30m spacing,
10-2000 samples) - adapting the sampling density to terrain variance
(e.g. coarser sampling over flat ground) is a separate follow-up.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Constantin Leue
2026-08-04 08:10:41 +02:00
co-authored by Claude Sonnet 5
parent 4e94102861
commit 35351140ae
11 changed files with 315 additions and 9 deletions
@@ -2,8 +2,10 @@ import 'dart:convert';
import 'package:drift/drift.dart';
import '../../domain/mission/terrain_math.dart';
import '../../domain/waypoint/flat_waypoint_list.dart';
import 'app_database.dart';
import 'terrain_json_codec.dart';
import 'waypoint_json_codec.dart';
/// Kopfzeilen-taugliche Zusammenfassung einer gespeicherten Mission, ohne
@@ -31,12 +33,18 @@ class LoadedMission {
required this.placeName,
required this.createdAt,
required this.waypoints,
this.terrainProfile,
});
final String name;
final String? placeName;
final DateTime createdAt;
final List<Waypoint> waypoints;
/// Gecachtes Bodenhoehenprofil (Doku 3.9), falls fuer die zuletzt
/// gespeicherte Route bereits eins abgerufen wurde - null, wenn noch
/// keins vorliegt oder es (Route inzwischen anders) verworfen werden muss.
final TerrainProfile? terrainProfile;
}
/// Persistenz-Zugriff fuer Missionen (Doku 4.15): kapselt die Drift-Tabelle
@@ -77,6 +85,9 @@ class MissionRepository {
waypoints: [
for (final entry in decoded) waypointFromJson(entry as Map<String, dynamic>),
],
terrainProfile: row.terrainProfileJson != null
? decodeTerrainProfile(row.terrainProfileJson!)
: null,
);
}
@@ -110,6 +121,16 @@ class MissionRepository {
return id;
}
/// Persistiert ein frisch abgerufenes Bodenhoehenprofil fuer eine bereits
/// gespeicherte Mission (Doku 3.9) - separat von [upsert], damit ein
/// gewoehnlicher Wegpunkt-Autosave (bei dem noch kein Profil vorliegt)
/// nicht versehentlich ein zuvor gespeichertes Profil loescht.
Future<void> saveTerrainProfile(int id, TerrainProfile profile) async {
await (_db.update(_db.missions)..where((m) => m.id.equals(id))).write(
MissionsCompanion(terrainProfileJson: Value(encodeTerrainProfile(profile))),
);
}
Future<void> rename(int id, String name) async {
await (_db.update(_db.missions)..where((m) => m.id.equals(id))).write(
MissionsCompanion(name: Value(name), updatedAt: Value(DateTime.now())),