- TopModeBar widget: persistent pill-shaped header (HTML prototype: #topBarWrap/#editModeBtn/#flyModeBtn) tinted in the active mode's color, with the inactive mode offered as a solid button in the corner to switch into it. - AppShell now provides a single shared Scaffold + Stack, overlaying TopModeBar on top of whichever screen (Plan/Fly) is active, instead of each screen owning its own Scaffold. - Wired the Fly button to AppModeCubit.toFly(), which enforces the Ready-to-Fly gate (doc 4.5). Since upload/verify isn't wired up yet, the gate is never satisfied yet, so tapping Fly now shows a SnackBar instead of throwing an uncaught StateError. - Extended the widget test to cover both the bar's presence and the gate-rejection path (was the source of a real bug: an initial negative-margin Container hack for the "bleed into the corner" look violated Container's margin.isNonNegative assertion and crashed the whole tree - fixed with padding instead). Verified with flutter analyze, flutter test, and a real run on the Pixel_10a emulator (visually matches the prototype screenshots in design/, Fly-tap correctly shows the gate message without crashing or switching mode). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
117 lines
3.5 KiB
Dart
117 lines
3.5 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import '../../app_mode/app_mode_cubit.dart';
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import '../dmc_colors.dart';
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/// Persistente Kopfleiste zum Umschalten zwischen Plan- und Fly-Modus
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/// (HTML-Demonstrator: #topBarWrap/#editModeBtn/#flyModeBtn). Die Leiste
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/// faerbt sich in der Farbe des aktiven Modus; der jeweils andere Modus wird
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/// als solider Button am Rand angeboten, um in ihn zu wechseln.
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class TopModeBar extends StatelessWidget {
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const TopModeBar({super.key});
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@override
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Widget build(BuildContext context) {
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final isFly = context.select((AppModeCubit c) => c.state.mode == AppMode.fly);
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final activeTint = isFly ? DmcColors.flyModeRed : DmcColors.editModeGreen;
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return SafeArea(
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bottom: false,
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child: FractionallySizedBox(
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widthFactor: 0.64,
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child: Container(
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padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
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decoration: BoxDecoration(
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color: activeTint.withValues(alpha: 0.55),
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borderRadius: const BorderRadius.only(
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bottomLeft: Radius.circular(26),
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bottomRight: Radius.circular(26),
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),
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),
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child: Row(
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children: [
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_ModeButton(
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label: 'Plan',
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isActive: !isFly,
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inactiveColor: DmcColors.editModeGreen,
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cornerRadius: const BorderRadius.only(
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bottomLeft: Radius.circular(26),
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),
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onTap: () => context.read<AppModeCubit>().toPlan(),
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),
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const Spacer(),
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_ModeButton(
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label: 'Fly',
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isActive: isFly,
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inactiveColor: DmcColors.flyModeRed,
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cornerRadius: const BorderRadius.only(
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bottomRight: Radius.circular(26),
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),
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onTap: () => _tryEnterFly(context),
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),
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],
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),
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),
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),
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);
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}
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void _tryEnterFly(BuildContext context) {
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try {
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context.read<AppModeCubit>().toFly();
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} on StateError {
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// Ready-to-Fly-Gate (Doku 2.2/4.5) nicht erfuellt - Upload/Verify-Flow
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// ist noch nicht verdrahtet, daher aktuell immer dieser Fall.
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(
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content: Text(
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'Mission muss zuerst hochgeladen und verifiziert werden.',
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),
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),
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);
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}
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}
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}
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class _ModeButton extends StatelessWidget {
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const _ModeButton({
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required this.label,
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required this.isActive,
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required this.inactiveColor,
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required this.cornerRadius,
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required this.onTap,
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});
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final String label;
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final bool isActive;
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final Color inactiveColor;
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final BorderRadius cornerRadius;
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final VoidCallback onTap;
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: isActive ? null : onTap,
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child: Container(
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padding: EdgeInsets.symmetric(
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horizontal: 24,
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vertical: isActive ? 6 : 11,
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),
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decoration: BoxDecoration(
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color: isActive ? null : inactiveColor.withValues(alpha: 0.85),
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borderRadius: isActive ? null : cornerRadius,
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),
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child: Text(
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label,
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style: const TextStyle(
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fontSize: 20,
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fontWeight: FontWeight.w800,
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color: Color(0xFF141414),
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),
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),
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),
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);
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}
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}
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