Sharing/Import (Doku 3.5/3.6), analog shareMission()/shareDrone() und den importMissionInput/importDroneInput-Handlern im HTML-Demonstrator: - services/sharing/mission_share_codec.dart, drone_share_codec.dart: reine Funktionen zum Bauen/Parsen des Export-JSON (appVersion/exportedAt-Umschlag), inkl. Erkennung einer abweichenden Hauptversion beim Import - vollstaendig unit-getestet ohne Plugin-Abhaengigkeit. - services/database/waypoint_json_codec.dart: Waypoint-JSON-(De-)Serialisierung aus mission_repository.dart herausgezogen, damit Persistenz und Sharing exakt dasselbe Dateiformat verwenden statt es zu duplizieren. - services/sharing/sharing_service.dart: duenne I/O-Schicht - schreibt eine temporaere Datei und oeffnet das native Share-Sheet (share_plus), bzw. liest eine vom Nutzer per Systemdialog ausgewaehlte JSON-Datei (file_picker). Als Klasse mit Instanzmethoden gehalten, damit sie sich in Tests durch einen Fake ersetzen laesst. - ui/widgets/missions_drones_panel.dart: Share-Icon je Zeile, Import-Button im Toolbar beider Tabs. Paket-Versionen bewusst gewaehlt: file_picker 11.0.2/share_plus 11.x wurden zunaechst wegen einer win32-Konflikt-Aufloesung genutzt, kompilierten auf diesem Projekt (AGP 9.0.1) aber nicht - file_picker < 12.0.0-beta.1 prueft nur AGP-Version >= 9 und ueberspringt dann das Anwenden des Kotlin-Android- Plugins, in der Annahme, AGPs eingebauter Kotlin-Support wuerde das uebernehmen, was hier zu einem fehlenden compileReleaseKotlin-Task und "Symbol nicht gefunden" fuehrte. file_picker >=12.0.0-beta.1 respektiert zusaetzlich die bereits vom Flutter-Template gesetzte Gradle-Property android.builtInKotlin=false und wendet das Plugin dann korrekt an - file_picker auf ">=12.0.0-beta.1 <13.0.0" (share_plus zurueck auf ^13.3.0, beide dann konsistent auf win32 ^6.x) gesetzt, um dies zu nutzen. Zusaetzlich beim manuellen Durchtesten auf dem Pixel_10a-Emulator einen zweiten, davon unabhaengigen Bug gefunden und behoben: CurrentMissionMeta- Notifier.loadMission()/restoreLastSession() aktualisierten zwar Wegpunkte und Missionsname, bewegten aber nie die Kartenkamera - eine geladene Mission wurde dadurch mit falscher Kartenausschnitt angezeigt (Name/ Wegpunkte einer Stadt, Karte noch an der zuletzt betrachteten Stelle). Fix: _fitMapToWaypoints() zentriert nach dem Laden auf die Bounding-Box der Mission, analog der bereits vorhandenen _onFitPressed()-Logik in MapSearchControls. Getestet: 13 neue Unit-Tests fuer die Sharing-Codecs, 4 neue Widget-Tests mit einem Fake-SharingService (kein echter Platform-Channel-Zugriff in Tests). Alle 97 Tests sowie flutter analyze bestehen. Manuell auf dem Pixel_10a-Emulator verifiziert: natives Share-Sheet oeffnet sich mit der korrekten JSON-Datei, Datei-Import ueber den Systemdialog legt eine neue Mission bzw. ein neues Drohnenprofil an, Kartensprung beim Laden einer Mission funktioniert jetzt korrekt fuer sowohl manuelles Laden als auch den Autosave-Restore beim App-Start. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
115 lines
4.3 KiB
YAML
115 lines
4.3 KiB
YAML
name: dmc_app
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description: "Drone Mission Control - Missionsplanung und Flugsteuerung f\\u00fcr Fixed-Wing-Drohnen"
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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flutter_launcher_icons:
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android: true
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ios: false
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image_path: "assets/icon/icon.png"
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min_sdk_android: 21
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environment:
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sdk: ^3.12.2
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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flutter_map: ^8.3.1
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latlong2: ^0.9.1
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drift: ^2.34.2
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sqlite3_flutter_libs: ^0.6.0+eol
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path_provider: ^2.1.6
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path: ^1.9.1
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http: ^1.6.0
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flutter_bloc: ^9.1.1
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flutter_riverpod: ^3.4.1
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go_router: ^17.3.0
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url_launcher: ^6.3.2
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share_plus: ^13.3.0
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file_picker: ">=12.0.0-beta.1 <13.0.0"
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^6.0.0
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drift_dev: ^2.34.0
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build_runner: ^2.15.1
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flutter_launcher_icons: ^0.14.4
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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assets:
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- assets/icon/icon.png
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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