import 'dart:async'; import 'package:flutter_riverpod/flutter_riverpod.dart'; import 'current_mission_provider.dart'; import 'database_provider.dart'; /// Metadaten der aktuell in Bearbeitung befindlichen Mission - ergaenzt /// currentMissionProvider (das nur die Wegpunkte haelt) um Name/Ort und die /// Datenbank-id, sobald die Mission mindestens einmal gespeichert wurde. class MissionMeta { const MissionMeta({this.id, this.name = 'New mission', this.placeName}); /// Null, solange die Mission noch nie (auto-)gespeichert wurde. final int? id; final String name; final String? placeName; MissionMeta copyWith({int? id, String? name, String? placeName}) { return MissionMeta( id: id ?? this.id, name: name ?? this.name, placeName: placeName ?? this.placeName, ); } } /// Haelt Name/id der aktuellen Mission und autosaved sie ueber /// MissionRepository (Doku 7.5), sobald sich die Wegpunktliste aendert - /// analog scheduleAutosave()/flushPendingAutosave() im HTML-Demonstrator /// (dort 800ms debounce, hier identisch uebernommen). class CurrentMissionMetaNotifier extends Notifier { Timer? _autosaveTimer; bool _suppressAutosave = false; @override MissionMeta build() { ref.listen(currentMissionProvider, (previous, next) { if (!_suppressAutosave) _scheduleAutosave(); }); ref.onDispose(() => _autosaveTimer?.cancel()); return const MissionMeta(); } /// Laedt die zuletzt bearbeitete Mission (falls vorhanden) beim App-Start /// wieder, damit ein Autosave-Draft einen Neustart ueberlebt (Doku 7.5). Future restoreLastSession() async { final settings = await ref.read(appSettingsRepositoryProvider).load(); final missionId = settings.currentMissionId; if (missionId == null) return; final loaded = await ref.read(missionRepositoryProvider).load(missionId); if (loaded == null) return; _suppressAutosave = true; ref.read(currentMissionProvider.notifier).replaceAll(loaded.waypoints); _suppressAutosave = false; state = MissionMeta(id: missionId, name: loaded.name, placeName: loaded.placeName); } /// Analog startNewMission() im HTML-Demonstrator: sichert zuerst noch /// ausstehende Aenderungen der bisherigen Mission, dann leerer Neustart. Future startNew() async { await _flushNow(); _suppressAutosave = true; ref.read(currentMissionProvider.notifier).replaceAll(const []); _suppressAutosave = false; state = const MissionMeta(); await ref.read(appSettingsRepositoryProvider).setCurrentMissionId(null); } Future loadMission(int id) async { await _flushNow(); final loaded = await ref.read(missionRepositoryProvider).load(id); if (loaded == null) return; _suppressAutosave = true; ref.read(currentMissionProvider.notifier).replaceAll(loaded.waypoints); _suppressAutosave = false; state = MissionMeta(id: id, name: loaded.name, placeName: loaded.placeName); await ref.read(appSettingsRepositoryProvider).setCurrentMissionId(id); } /// Benennt eine gespeicherte Mission um (Doku 3.6: nur ueber die /// Missionsliste moeglich, dort hat jede Zeile immer bereits eine id). /// Aktualisiert zusaetzlich den eigenen Zustand, falls [id] die gerade /// aktive Mission ist. Future renameMission(int id, String name) async { await ref.read(missionRepositoryProvider).rename(id, name); if (state.id == id) { state = state.copyWith(name: name); } } void _scheduleAutosave() { if (ref.read(currentMissionProvider).isEmpty) return; _autosaveTimer?.cancel(); _autosaveTimer = Timer(const Duration(milliseconds: 800), () { unawaited(_flushNow()); }); } Future _flushNow() async { _autosaveTimer?.cancel(); _autosaveTimer = null; final waypoints = ref.read(currentMissionProvider); if (waypoints.isEmpty) return; final id = await ref.read(missionRepositoryProvider).upsert( id: state.id, name: state.name, placeName: state.placeName, waypoints: waypoints, ); if (state.id == null) { state = state.copyWith(id: id); } await ref.read(appSettingsRepositoryProvider).setCurrentMissionId(id); } } final currentMissionMetaProvider = NotifierProvider( CurrentMissionMetaNotifier.new);