- ReticleButton: fixed-at-screen-center "+" circle (HTML prototype:
#centerCluster/#reticleBtn), tapping it drops a waypoint at the current
map center.
- CurrentMissionNotifier (Riverpod): holds the waypoint list for the
mission being edited. Reactive single-value state per doc 4.16, so
Riverpod rather than a new Bloc/Cubit.
- MissionMap now renders each waypoint as a CircleLayer marker (white
border, dark fill, matching the prototype's L.circleMarker styling).
- PlanScreen owns the MapController needed to read the camera center on
tap, and wires the reticle to the provider.
Default altitude/speed/catch-radius (60m / 15 m/s / 60m) are hardcoded to
the T1 Ranger default profile values from the prototype for now - TODO
once drone profile settings (doc 3.5) exist.
Verified with flutter analyze, flutter test (incl. a new test covering the
add-waypoint path), and a real run on the Pixel_10a emulator: panned the
map and dropped two waypoints, both markers stayed correctly georeferenced.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- TopModeBar widget: persistent pill-shaped header (HTML prototype:
#topBarWrap/#editModeBtn/#flyModeBtn) tinted in the active mode's color,
with the inactive mode offered as a solid button in the corner to switch
into it.
- AppShell now provides a single shared Scaffold + Stack, overlaying
TopModeBar on top of whichever screen (Plan/Fly) is active, instead of
each screen owning its own Scaffold.
- Wired the Fly button to AppModeCubit.toFly(), which enforces the
Ready-to-Fly gate (doc 4.5). Since upload/verify isn't wired up yet, the
gate is never satisfied yet, so tapping Fly now shows a SnackBar instead
of throwing an uncaught StateError.
- Extended the widget test to cover both the bar's presence and the
gate-rejection path (was the source of a real bug: an initial
negative-margin Container hack for the "bleed into the corner" look
violated Container's margin.isNonNegative assertion and crashed the
whole tree - fixed with padding instead).
Verified with flutter analyze, flutter test, and a real run on the
Pixel_10a emulator (visually matches the prototype screenshots in design/,
Fly-tap correctly shows the gate message without crashing or switching mode).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Lock orientation to landscape (sensorLandscape in the manifest,
SystemChrome.setPreferredOrientations in main.dart) and enable immersive
fullscreen, matching the prototype's full-bleed map UI (doc 7.7).
- Add MissionMap widget: flutter_map + standard OSM raster tiles, same
default center/zoom as the HTML prototype (Amsterdam, zoom 16), OSM
attribution bottom-left. PlanScreen now renders it full-screen instead of
the placeholder text.
- Add the release-manifest INTERNET permission (previously only present in
the debug manifest, which would have silently broken tile loading and any
future network calls in release builds).
- Update the smoke test to check for the FlutterMap widget instead of the
removed placeholder text.
Verified with flutter analyze, flutter test, and a real run on the
Pixel_10a emulator (fullscreen landscape confirmed, tiles loading).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>